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Castle ravenloft map
Castle ravenloft map







Min that you still need the beneos battlemap module active because it neds the Journal Compendium to build all the scenes. UNTIL NOW! With the latest release of Moulinette and Scene Packer you should be able to download the maps and it should set everything.

castle ravenloft map

Moulinete was not able to place Journal entries on your map so you could not use all the cool quality of life improvements that makes the cool maps to a SUPER COOL experience. Tier 4 Patreons: We have great news for all Moulinette users. I really hope you like it! My " Magnum Opus" so far > WE MADE IT! << We finished Castle Ravenloft and to wrap everything up I created this cool trailer to sumerize all releases. Regardess, I'd like to see these ones here turned into a module.but I can't seem to get the grid perfectly aligned with the one the artist had drawn on the maps - which has led to disappointment and disinterest in their use.To all New: If you like these maps please consider supporting me here on Patreon to help me create more maps to impress your players! All maps are community funded, that is the reason why my 2D battle maps are ALWAYS for free! Strahd8 = Spires of Ravenloft with North Tower Peak and High Tower Peak The maps on the website compared to the module are as follows:Ĭurse of Strahd 2 3 - Walls of Ravenloft with Main FloorĬurse of Strahd 2 4 - Walls of Ravenloft with Court of the CountĬurse of Strahd 2 5 - Walls of Ravenloft with Rooms of WeepingĬurse of Strahd 2 6 - Walls of Ravenloft with Spires of RavenloftĬurse of Strahd 2 7 - Walls of Ravenloft with Spires of RavenloftĬurse of Strahd 2 8 - Walls of Ravenloft with Spires of RavenloftĬurse of Strahd 2 9 - Walls of Ravenloft with North Tower PeakĬurse of Strahd 2 10 - Walls of Ravenloft with High Tower PeakĬurse of Strahd 12 - Dungeon and Catacombs To add.I've examined both packs carefully, and each of them covers the castle fully as expected, just a difference in visuals, alignment, and layout. Either way, both would serve the same purpose, so it more or less comes down to how visually accurate you want your maps to be compared to the isometric ones and if you want the map to align with the bridge to the west as it should, or to the north as Zacchaeus has done it. There's slight visual alignment issues with some of the outdoors sections when compared to the other maps in the same set, but otherwise they seem to more or less provide the same need, though perhaps a bit closer visually to the isometric ones.

castle ravenloft map castle ravenloft map

That said, these are obviously better quality because that artist has probably had far more time spare to put into them, of which any number of the artists here could do if they had the time, including Zacchaeus. These particular maps seem to line up along with the labelling of the adventure's isometric maps themselves, and they effectively provide the same purpose as Zacchaeus' ones. The map count is the same, though the outside one is merged with one of them and another has been done elsewhere.









Castle ravenloft map